Two-look OLL ยท look 2: the corners
H algorithm.
The yellow cross is already made. No corner has its yellow sticker on top, and 4 yellow stickers face sideways. The H algorithm is 14 moves long: F R U R' U' R U R' U' R U R' U' F'.
The algorithm
F R U R' U' R U R' U' R U R' U' F'
14 moves. After it, the whole top face is yellow, and the first two layers are exactly as they were.
Watch it, move by move
Turn on JavaScript to watch this on a 3D cube. The moves are: F R U R' U' R U R' U' R U R' U' F'
- F
- R
- U
- R'
- U'
- R
- U
- R'
- U'
- R
- U
- R'
- U'
- F'
How to recognise it
The yellow cross is already made. No corner has its yellow sticker on top, and 4 yellow stickers face sideways.
Turn the top layer until the sideways yellow stickers match the picture, then do the algorithm.
Tips for learning it
- Say the moves aloud in groups: F R U R' | U' R U R' | U' R U R' | U' F'.
- Practise it on the virtual cube until you can type it from memory, then on a real cube.
- Do it ten times in a row and see how many go wrong. Slow and right beats fast and wrong.
FAQ
H: questions
What does the H algorithm do?
It turns the last-layer corners yellow so the whole top face is one colour. It uses 14 moves and leaves the first two layers as they were: F R U R' U' R U R' U' R U R' U' F'.
How do I recognise the H case?
The yellow cross is already made. No corner has its yellow sticker on top, and 4 yellow stickers face sideways. Match the top of your cube to the picture on this page.
What is the inverse of the H algorithm?
F U R U' R' U R U' R' U R U' R' F'. Doing it undoes the algorithm and recreates the case.
What comes after two-look OLL?
Two-look PLL: put the pieces in their right places. See the PLL algorithms page.
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