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PLL · Edges only

Ub-perm algorithm.

The Ub-perm cycles the edges UF → UL → UR → UF. It is 11 moves: R2 U R U R' U' R' U' R' U R'.

The case, seen from above with the front at the bottom.

The algorithm

R2 U R U R' U' R' U' R' U R'

11 moves. The picture is the position this algorithm solves. After the last move the whole cube is solved.

Moves
11
Family
Edges only
Repeats to return
3 times

Watch it, move by move

Ub-perm: R2 U R U R' U' R' U' R' U R'Starts from the case picture and ends solved.

Turn on JavaScript to watch this on a 3D cube. The moves are: R2 U R U R' U' R' U' R' U R'

  1. R2
  2. U
  3. R
  4. U
  5. R'
  6. U'
  7. R'
  8. U'
  9. R'
  10. U
  11. R'

What it does to the pieces

The Ub-perm cycles the edges UF → UL → UR → UF. The names show where the piece is: UFR is the corner where the top, front and right faces meet, and UR is the edge between the top and right faces. Everything else, including the whole top face colour, stays as it was.

It is the exact reverse of the Ua-perm.

How to recognise it

In the picture you can see a complete bar of three matching stickers on the back side and 3 pairs of headlights (two matching corner stickers with a different colour between them) on the front, right and left sides.

The first thing to look for is whether the case has a bar (three matching stickers on one side) or headlights (two matching corner stickers). Learn those two clues for all 21 cases and you will rarely have to think about which algorithm to use.

The reverse algorithm

Doing the moves backwards, each turned the other way, undoes the Ub-perm. That is how the picture above was made.

R U' R U R U R U' R' U' R2

Tips for learning it

  • Practise it slowly on the virtual cube until you can type it from memory.
  • Learn it in chunks of three to five moves, and say them aloud.
  • Do it ten times and count how many are right. When all ten are, speed up.

FAQ

Ub-perm: questions

What does the Ub-perm do?

The Ub-perm cycles the edges UF → UL → UR → UF. The top face stays one colour and the first two layers are untouched.

What is the Ub-perm algorithm?

R2 U R U R' U' R' U' R' U R'. It is 11 moves long and already includes the final turn of the top layer, so the cube is solved when it ends.

How do I recognise the Ub-perm?

In the picture you can see a complete bar of three matching stickers on the back side and 3 pairs of headlights (two matching corner stickers with a different colour between them) on the front, right and left sides.

How many PLL cases are there?

There are 21 PLL cases. Two-look PLL lets you solve the last layer with only five or six of them.

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